#include "Panel.hpp"


Panel::Panel(sf::RenderWindow* window,
             const sf::Vector2f& pos,
             const sf::Vector2f& size,
             const std::shared_ptr<sf::Sprite>& bg)
    : window_(window),
      background_(bg),
      position_(pos),
      size_(size)
{
    background_->setPosition(position_);
}

Panel::~Panel()
{}
